I guess PlayerPrefs in WebGL, in an iFrame, is just needing a different way to save. So im looking at just saving to a file locally. But, from what I can tell, if the URL changes so does the persistentDataPath? Kongregate has a different URL for Beta versions, other platforms have a different url for every update. Save/load settings to sources other than PlayerPrefs. Windows, MacOS, Linux, iOS, Android, and HTML5/WebGL compatible! Customize input configuration at runtime. Very easy to setup. Works very similarly to the Input class. Optional, customizable, built-in GUI menu. Supports control profiles. Accepts joysticks, steering wheels, flight sticks, etc.
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In this video, we take a look at PlayerPrefs, Unity's built-in class for saving data. Learn how to use PlayerPrefs, along with its pros and cons, and recomme...